Tasks Involved in Accessibility in Accessibility Roles and Responsibilities Mapping (ARRM)

Introduction

The following accessibility tasks offer a starting point for assigning responsibilities for digital accessibility to appropriate roles.

For each task, the tables identify which role typically has primary, secondary, and contributor responsibilities. For more information on levels, see Ownership levels.

Each task also includes the WCAG success criterion it relates to.

Important notes:

This information is also available to download as a CSV file.

Images and Graphs

ID / Status WCAG SC Task Primary Ownership Secondary Ownership Contributor
IMG-001 1.1.1 Non-text Content (A) Informative alternate text is provided for images (i.e. not "spacer" or image file name). Content Authoring User Experience (UX) Design none
IMG-002 1.1.1 Non-text Content (A) Informative images are described with a clear and meaningful text equivalent (alt attribute or other equivalent means). Content Authoring none none
IMG-003 1.1.1 Non-text Content (A) Purely decorative images are provided with null alt attribute values (or other equivalent means). Front-End Development Content Authoring none
IMG-004 1.1.1 Non-text Content (A) Null alt attribute values are used for images that are already described in text in adjacent page content. Front-End Development Content Authoring none
IMG-005 1.1.1 Non-text Content (A) Adjacent linked images and text links pointing the same URL are combined into single links. Front-End Development User Experience (UX) Design none
IMG-006 1.1.1 Non-text Content (A) Alt text used for images of text include all relevant text found in the image. Content Authoring none none
IMG-007 1.1.1 Non-text Content (A) Informative images are marked up as foreground images, and not embedded as part of the CSS. Front-End Development Content Authoring none
IMG-008 1.1.1 Non-text Content (A) The purpose or function of complex images is accurately described in text. Content Authoring User Experience (UX) Design none
IMG-009 1.1.1 Non-text Content (A) The purpose or function of complex images is conveyed using a text description, via an alt attribute. Front-End Development Content Authoring User Experience (UX) Design
IMG-010 1.1.1 Non-text Content (A) The full explanation of complex images is accurately described in text. Content Authoring none none
IMG-011 1.1.1 Non-text Content (A) A mechanism that conveys the way through which the full explanation of complex images is defined. User Experience (UX) Design none none
IMG-012 1.1.1 Non-text Content (A) The full explanation of complex images is provided through the longdesc attribute (or other equivalent means). Front-End Development none none
IMG-013 1.1.1 Non-text Content (A) Images primarily conveying function use alternative text to describe their purpose, rather than what they look like. Content Authoring User Experience (UX) Design none
IMG-014 1.1.1 Non-text Content (A) Text alternatives of static and linked images do not replicate any information that is already being conveyed by screen reader technology. Content Authoring Front End Development none
IMG-015 1.1.1 Non-text Content (A) Text alternatives of dynamically updated images are simultaneously updated as the images change. Front-End Development User Experience (UX) Design Content Authoring
IMG-016 1.1.1 Non-text Content (A) Alternate means of accessing CAPTCHA information are provided, such as audio CAPTCHA, logical question, or other equivalent means. Business Analysis User Experience (UX) Design none
IMG-017 1.1.1 Non-text Content (A) Images which do not convey information are defined as decorative. Content Authoring none none
IMG-018 1.4.1 Use of Color (A) Charts, graphs, infographics and other visual representations of information don't rely on color alone to convey information. Visual Design User Experience (UX) Design none
IMG-019 1.4.5 Images of Text (AA) Text content that conveys information is not part of images. User Experience (UX) Design Visual Design Content Authoring
IMG-020 1.4.5 Images of Text (AA) Text that is placed on top of an image is handled semantically through HTML and CSS instead. Front-End Development User Experience (UX) Design none
IMG-021 1.4.5 Images of Text (AA) Unless a particular presentation of text is essential to the information being conveyed, all images that contain text are only used for purely decorative purposes. Visual Design User Experience (UX) Design none
IMG-022 1.4.9 Images of Text (No Exception) (AAA) With the exception of logos, all images that contain text are only used for purely decorative purposes. Visual Design Content Authoring none

Semantic Structure

ID / Status WCAG SC Task Primary Ownership Secondary Ownership Contributor
SEM-001 1.3.1 Info and Relationships (A) Informative content is provided through HTML markup. Front-End Development User Experience (UX) Design, Content Authoring none
SEM-002 1.3.1 Info and Relationships (A) HTML elements are used according to the HTML specification. Front-End Development User Experience (UX) Design none
SEM-003 1.3.1 Info and Relationships (A) Navigation groupings are marked up using HTML list or nav elements (or other equivalent means). Front-End Development User Experience (UX) Design none
SEM-004 1.3.1 Info and Relationships (A) Header sections are marked up using HTML header elements (or other equivalent means). Front-End Development User Experience (UX) Design none
SEM-005 1.3.1 Info and Relationships (A) The main section of a page is marked up using a HTML main element (or other equivalent means). Front-End Development User Experience (UX) Design none
SEM-006 1.3.1 Info and Relationships (A) The footer of the page is marked up using a HTML footer element (or other equivalent means). Front-End Development User Experience (UX) Design none
SEM-007 1.3.1 Info and Relationships (A) Content that is complementary to the main section is marked up using HTML aside elements (or other equivalent means). Front-End Development User Experience (UX) Design none
SEM-008 1.3.1 Info and Relationships (A) HTML elements are used based on the semantics they provide, not based on what they look like. Front-End Development User Experience (UX) Design none
SEM-009 1.3.1 Info and Relationships (A) Decorative elements are embedded through the CSS presentation layer (or other equivalent means). Front-End Development Content Authoring none
SEM-010 1.3.1 Info and Relationships (A) All scripting behaviors are handled through JavaScript. Front-End Development none none
SEM-011 1.3.1 Info and Relationships (A) Elements that act as headings are marked up as such. Front-End Development User Experience (UX) Design none
SEM-012 1.3.1 Info and Relationships (A) Headings follow a hierarchical sequence without skipping any levels. Content Authoring User Experience (UX) Design none
SEM-013 1.3.1 Info and Relationships (A) Headings are marked up using h1 to h6 elements or other equivalent means. Front-End Development User Experience (UX) Design, Content Authoring none
SEM-014 1.3.1 Info and Relationships (A) Page contains a level 1 heading that describes the page content. Front-End Development User Experience (UX) Design, Content Authoring none
SEM-015 1.3.1 Info and Relationships (A) Whitespace or pre-formatted text is not used to render content to appear as multiple columns or tabular information. Front-End Development none none
SEM-016 1.3.1 Info and Relationships (A) Use of native, semantic HTML elements are prioritized over other methods. Front-End Development User Experience (UX) Design none
SEM-017 1.3.2 Meaningful Sequence (A) The source code (or DOM) order matches the suggested visual order of the design. Front-End Development User Experience (UX) Design none
SEM-018 2.4.1 Bypass Blocks (A) iFrames displaying content are provided with a clear, informative title attribute value. User Experience (UX) Design Content Authoring none
SEM-019 2.4.2 Page Titled (A) Page title text matches the level 1 heading text. Content Authoring none none
SEM-020 2.4.2 Page Titled (A) Pages are described using unique and descriptive page title values. Content Authoring none none
SEM-021 2.4.3 Focus Order (A) The tab order logically and predictably follows the expected interaction order of the visual design. Front-End Development User Experience (UX) Design none
SEM-022 2.4.6 Headings and Labels (AA) Heading text meaningfully describes the content's topic or purpose. Content Authoring none none
SEM-023 2.4.6 Headings and Labels (AA) The main heading of the page describes the content of the page. Content Authoring none none
SEM-024 4.1.1 Parsing (Obsolete and removed) (A) Source code is properly nested, according to its specification. Front-End Development none none
SEM-025 4.1.1 Parsing (Obsolete and removed) (A) Source code elements are provided with complete start and end tags (or are self-closed) according to specification. Front-End Development none none
SEM-026 4.1.1 Parsing (Obsolete and removed) (A) ID attribute values assigned to elements are unique. Front-End Development none none
SEM-027 4.1.1 Parsing (Obsolete and removed) (A) Elements do not contain duplicate attributes. Front-End Development none none
SEM-028 4.1.2 Name, Role, Value (A) iFrames are given a title that describes their content or purpose. User Experience (UX) Design Content Authoring none
SEM-029 4.1.2 Name, Role, Value (A) iFrames are implemented using title attribute values that describe their content or purpose. Front-End Development Content Authoring none

Input Modalities

ID / Status WCAG SC Task Primary Ownership Secondary Ownership Contributor
INP-001 1.4.13 Content on Hover or Focus (AA) Additional content triggered by focus or hover that covers other information can be dismissed by the user. User Experience (UX) Design Front-End Development none
INP-002 1.4.13 Content on Hover or Focus (AA) Additional content triggered by pointer hover does not disappear when trying to move the pointer over it. User Experience (UX) Design Front-End Development none
INP-003 1.4.13 Content on Hover or Focus (AA) Additional content triggered by hover or focus stays visible until purposefully un-triggered, dismissed, or is no longer valid. User Experience (UX) Design Front-End Development none
INP-004 2.1.1 Keyboard (A) All actionable elements can be reached, using only the keyboard. Front-End Development User Experience (UX) Design none
INP-005 2.1.1 Keyboard (A) All active elements can be triggered, using only the keyboard. Front-End Development User Experience (UX) Design none
INP-006 2.1.1 Keyboard (A) Device-specific programmatic event handlers are not used as the only way to trigger interactions. Front-End Development none none
INP-007 2.1.1 Keyboard (A) Behaviors for hover and focus states are planned and included with the design assets. User Experience (UX) Design Visual Design none
INP-008 2.1.1 Keyboard (A) Keyboard focus states are planned for every active element. User Experience (UX) Design Visual Design none
INP-009 2.1.1 Keyboard (A) Keyboard focus is not applied to non-active or static elements. Front-End Development User Experience (UX) Design none
INP-010 2.1.1 Keyboard (A) Custom active elements replicate all inherent keyboard behaviors of native active HTML elements. Front-End Development User Experience (UX) Design none
INP-011 2.1.1 Keyboard (A) Non-interactive elements are not assigned JavaScript event handlers. Front-End Development none none
INP-012 2.1.2 No Keyboard Trap (A) Users can navigate away from all active elements, using only the keyboard. Front-End Development none none
INP-013 2.1.3 Keyboard (No Exception) (AAA) All actionable elements can be reached using only the keyboard without requiring specific timings for individual keystrokes. User Experience (UX) Design Front-End Development none
INP-014 2.1.4 Character Key Shortcuts (A) Single-key keyboard shortcuts can be disabled or remapped, unless they are only active on keyboard focus. User Experience (UX) Design none none
INP-015 2.4.3 Focus Order (A) Users can tab through active elements in an order that reflects the intended interaction order of the design. Front-End Development User Experience (UX) Design, Visual Design none
INP-016 2.4.3 Focus Order (A) Tabindex attributes are not assigned positive integer values. Front-End Development none none
INP-017 2.4.7 Focus Visible (AA) Every element that receives keyboard focus is designed to display a visible focus indicator. Visual Design User Experience (UX) Design none
INP-018 2.4.7 Focus Visible (AA) Every element that receives keyboard focus displays a visible focus indicator. Front-End Development Visual Design none
INP-019 2.5.1 Pointer Gestures (A) Non-essential multipoint, path- or gesture-based functions have single-pointer alternatives. User Experience (UX) Design none none
INP-020 2.5.2 Pointer Cancellation (A) Non-essential single-pointer functionality is not triggered on down events, unless the functionality can be canceled, undone, or reversed. User Experience (UX) Design Front-End Development none
INP-021 2.5.3 Label in Name (A) Text or images of text that is usually included in a user interface control is part of its accessible name. Content Authoring User Experience (UX) Design none
INP-022 2.5.4 Motion Actuation (A) All non-essential motion-related functionalities have alternative user interface controls that allow for equivalent actions. User Experience (UX) Design none none
INP-023 2.5.4 Motion Actuation (A) All non-essential motion-related functionality can be turned off to prevent accidental actuation. User Experience (UX) Design none none
INP-024 2.5.7 Dragging Movements (AA) All functionality requiring dragging movements can also be operated using single-pointer alternatives. User Experience (UX) Design none none
INP-025 2.5.8 Target Size (Minimum) (AA) Any programmatic grouping of controls has a target area of at least 24 by 24 CSS pixels. Front-End Development Visual Design User Experience (UX) Design
INP-026 3.2.2 On Input (A) Keyboard focus does not move automatically from one form control to the next. User Experience (UX) Design Front End Development none

Form Interactions

ID / Status WCAG SC Task Primary Ownership Secondary Ownership Contributor
FRM-001 1.3.1 Info and Relationships (A) Text labels are marked up using the label element or other equivalent means. Front-End Development none none
FRM-002 1.3.1 Info and Relationships (A) Text labels and form controls are programmatically associated (using the FOR and ID attributes, or equivalent means). Front-End Development User Experience (UX) Design none
FRM-003 1.3.1 Info and Relationships (A) Submit buttons in forms rely on a submit input type, a button element, or other equivalent means. Front-End Development none none
FRM-004 1.3.1 Info and Relationships (A) Related form controls are programmatically associated using fieldset and legend elements or other equivalent means. Front-End Development User Experience (UX) Design none
FRM-005 1.3.1 Info and Relationships (A) Long option lists in select elements are grouped semantically (using the optgroup element, or other equivalent means). Front-End Development User Experience (UX) Design none
FRM-006 1.3.1 Info and Relationships (A) Common group label text is informative, meaningful and provides context for the grouping. Content Authoring User Experience (UX) Design none
FRM-007 1.3.1 Info and Relationships (A) Instructions and messages are programmatically conveyed to assistive technologies. Front-End Development User Experience (UX) Design none
FRM-008 1.3.1 Info and Relationships (A) Use of native HTML controls are prioritized over other methods. Front-End Development none none
FRM-009 1.3.1 Info and Relationships (A) Required fields are programmatically conveyed as such to assistive technologies. Front-End Development User Experience (UX) Design none
FRM-010 1.3.1 Info and Relationships (A) Instructions on how to use forms are programmatically conveyed to assistive technologies. Front-End Development User Experience (UX) Design none
FRM-011 1.3.2 Meaningful Sequence (A) Information that is relevant to a form does not appear after the submit button. User Experience (UX) Design none none
FRM-012 1.3.5 Identify Input Purpose (AA) Data entry fields are designed to autofill previously entered user information when that information is available. User Experience (UX) Design Front-End Development none
FRM-013 1.3.5 Identify Input Purpose (AA) Data entry fields using the autocomplete attribute for previously entered information are set to the appropriate value. Front-End Development User Experience (UX) Design none
FRM-014 1.3.6 Identify Purpose (AAA) The purpose of user interface components, icons, and regions is implemented using markup languages, in a way that can be programmatically determined. Front-End Development User Experience (UX) Design none
FRM-015 2.4.3 Focus Order (A) Keyboard focus is dynamically moved to the error message when errors are returned. Front-End Development User Experience (UX) Design none
FRM-016 2.4.6 Headings and Labels (AA) The purpose of the form control is clearly described in text. Content Authoring User Experience (UX) Design none
FRM-017 2.5.6 Concurrent Input Mechanisms (AAA) The content is designed in a way that does not restrict input modalities available. User Experience (UX) Design Front-End Development none
FRM-018 3.2.1 On Focus (A) Changes of context are not initiated automatically as user interface components receive focus. User Experience (UX) Design Front-End Development none
FRM-019 3.2.2 On Input (A) Event handlers are not used to automatically trigger a change of context upon input that would otherwise require explicit user action unless previously communicated. Front-End Development User Experience (UX) Design none
FRM-020 3.2.2 On Input (A) Form interactions are not designed to include automatic changes of context upon input that would otherwise require explicit user action unless previously communicated. User Experience (UX) Design Front-End Development none
FRM-021 3.2.4 Consistent Identification (A) Error messages and alerts are visually displayed across the site in a consistent manner. User Experience (UX) Design Visual Design none
FRM-022 3.2.4 Consistent Identification (A) Visual indicators are presented to support error messages when errors are returned. Visual Design User Experience (UX) Design none
FRM-023 3.3.1 Error Identification (A) Inline error messages are displayed next to their related form controls. User Experience (UX) Design none none
FRM-024 3.3.1 Error Identification (A) Error messages are grouped as a list at the top of the form. User Experience (UX) Design Visual Design none
FRM-025 3.3.2 Labels or Instructions (A) Radio buttons and checkbox labels are positioned to the right of their respective form controls (for left-to-right languages). User Experience (UX) Design none none
FRM-026 3.3.2 Labels or Instructions (A) Related form controls and their respective labels are grouped together visually. User Experience (UX) Design Visual Design none
FRM-027 3.3.2 Labels or Instructions (A) Instructions are in close visual proximity to their related controls. User Experience (UX) Design none none
FRM-028 3.3.2 Labels or Instructions (A) Form controls are coded to have persistent visual labels. Front-End Development User Experience (UX) Design Visual Design
FRM-029 3.3.2 Labels or Instructions (A) Form controls are designed to have persistent visual labels. User Experience (UX) Design Visual Design none
FRM-030 3.3.2 Labels or Instructions (A) Clear text-based instructions are provided on how to use the form controls. Content Authoring User Experience (UX) Design Visual Design
FRM-031 3.3.2 Labels or Instructions (A) Instructions provided in forms are displayed in a clear and unambiguous way. Visual Design User Experience (UX) Design none
FRM-032 3.3.2 Labels or Instructions (A) Placeholder text is not used in lieu of regular text label elements. User Experience (UX) Design none none
FRM-033 3.3.3 Error Suggestion (AA) Error messages returned provide clear instructions on how to fix them. Content Authoring User Experience (UX) Design none
FRM-034 3.3.2 Labels or Instructions (AA) Instructions intending to prevent errors are provided in text and available. Front-End Development User Experience (UX) Design Content Authoring
FRM-035 3.3.3 Error Suggestion (AA) Text-based instructions are provided to help users correct errors. User Experience (UX) Design Content Authoring, Visual Design none
FRM-036 3.3.4 Error Prevention (Legal, Financial, Data) (AA) Users are provided with means to prevent and correct form errors when legal, financial, or data information is involved. User Experience (UX) Design Business Analysis none
FRM-037 3.3.4 Error Prevention (Legal, Financial, Data) (AA) When legal, financial, or data information is involved, confirmation screens are provided prior to any final form submission. User Experience (UX) Design Business Analysis Front-End Development
FRM-038 3.3.5 Help (AAA) Context-sensitive help text is available. User Experience (UX) Design Content Authoring none
FRM-039 3.3.6 Error Prevention (All) (AAA) Users are provided with means to prevent and correct form errors. User Experience (UX) Design Business Analysis none
FRM-040 3.3.7 Redundant Entry (A) Except when it is essential for users to re-enter information in the same session, previously entered information is made available through auto-population or user selection. User Experience (UX) Design Front-End Development
FRM-041 3.3.8 Accessible Authentication (Minimum) (AA) Cognitive function tests that do not rely on object recognition or personal content must provide an alternative non-cognitive method or an assistive mechanism. User Experience (UX) Design Front-End Development Business Analysis
FRM-042 3.3.9 Accessible Authentication (Enhanced) (AAA) A cognitive function test during authentication is not required unless an alternative non-cognitive method or an assistive mechanism is provided. User Experience (UX) Design Front-End Development Business Analysis

CSS and Presentation

ID / Status WCAG SC Task Primary Ownership Secondary Ownership Contributor
CSS-001 1.1.1 Non-text Content (A) Icon fonts used to convey information are provided with a text equivalent. User Experience (UX) Design Content Authoring none
CSS-002 1.1.1 Non-text Content (A) The meaning of icon fonts is determined programmatically using the aria-label attribute (or other equivalent means). Front-End Development Content Authoring none
CSS-003 1.1.1 Non-text Content (A) Icon fonts whose default accessible name do not represent what the icon is, are overwritten using an aria-hidden attribute (or other equivalent means). Front-End Development none none
CSS-004 1.1.1 Non-text Content (A) Background images identified as decorative are implemented as such. Front-End Development Visual Design none
CSS-005 1.3.1 Info and Relationships (A) CSS pseudo-selectors such as :before and :after are not used to integrate informative content. Front-End Development none none
CSS-006 1.3.3 Sensory Characteristics (A) Shape and location are never used as the only way to convey information and relationships between page components. Visual Design User Experience (UX) Design Content Authoring
CSS-007 1.3.3 Sensory Characteristics (A) Users relying on High Contrast themes don't lose information as a result of doing so. Front-End Development Visual Design none
CSS-008 1.3.4 Orientation (AA) Content is viewable in both portrait and landscape orientation, unless a particular orientation is essential. User Experience (UX) Design Visual Design none
CSS-009 1.4.1 Use of Color (A) Color is never used as the only way to convey information, context, indicate selection or the presence of errors. Visual Design User Experience (UX) Design Content Authoring
CSS-010 1.4.1 Use of Color (A) For a link that is not underlined and in a paragraph text, its text color is sufficiently contrasted by providing a luminosity ratio of at least 3:1 against its surrounding text. Visual Design none none
CSS-011 1.4.3 Contrast (Minimum) (AA) Regular-sized text is sufficiently contrasted against its background, with a luminosity ratio of at least 4.5:1. Visual Design none none
CSS-012 1.4.3 Contrast (Minimum) (AA) Large-sized text is sufficiently contrasted against its background, with a luminosity ratio of at least 3:1. Visual Design none none
CSS-013 1.4.4 Resize Text (AA) Users can resize the text on the page up to 200% without any loss of content or functionality. Visual Design Front End Development User Experience (UX) Design
CSS-014 1.4.4 Resize Text (AA) CSS techniques are used to ensure that content doesn't overflow, overlap or get truncated as a result of increasing the text size. Front-End Development Visual Design User Experience (UX) Design
CSS-015 1.4.5 Images of Text (AA) CSS background sprites don't include images of text, unless equivalent text alternatives are also provided as part of the HTML. Front-End Development Content Authoring, Visual Design none
CSS-016 1.4.6 Contrast (Enhanced) (AAA) Regular-sized text is sufficiently contrasted against its background, with a luminosity ratio of at least 7:1. Visual Design none none
CSS-017 1.4.6 Contrast (Enhanced) (AAA) Large-sized text is sufficiently contrasted against its background, with a luminosity ratio of at least 4.5:1. Visual Design none none
CSS-018 1.4.10 Reflow (AA) The design makes it possible for end users to enlarge the text so that it reflows into a single column without any loss of information or functionality. Visual Design User Experience (UX) Design none
CSS-019 1.4.10 Reflow (AA) Displaying content on narrower screens or magnifying it does not cause multidirectional scrolling. Visual Design Front-End Development User Experience (UX) Design
CSS-020 1.4.11 Non-text Contrast (AA) All non-text user interface components and graphical objects are sufficiently contrasted against their background, with a luminosity ratio of at least 3:1. Visual Design none none
CSS-021 1.4.12 Text Spacing (AA) Adjusting spacing between letters, words, or paragraphs, or adjusting line height does not cause a loss of content or functionality. Visual Design Front-End Development none
CSS-022 2.4.7 Focus Visible (AA) The CSS outline property of objects that receive keyboard focus are not set to zero or none. Front-End Development Visual Design none
CSS-023 2.4.11 Focus Not Obscured (Minimum) (AA) Elements that receive keyboard focus are at least partially visible in the viewport, without being covered by other content. User Experience (UX) Design Front-End Development Visual Design
CSS-024 2.4.12 Focus Not Obscured (Enhanced) (AAA) Elements that receive keyboard focus are fully visible within the viewport, without being covered by other content. User Experience (UX) Design Front-End Development Visual Design
CSS-025 2.4.13 Focus Appearance (AAA) The keyboard focus indicator is clearly visible and has a minimum area equivalent to a 2 CSS pixel thick border around the focused element, except situations where no visible change is required. Visual Design User Experience (UX) Design, Front-End Development
CSS-026 2.4.13 Focus Appearance (AAA) The focus indicator has a contrast ratio of at least 3:1 between the same pixels in the focused and unfocused states. Visual Design none none
CSS-027 2.5.5 Target Size (Enhanced) (AAA) Unless the interactive element is part of a sentence or a block of text, its size must be at least 44 x 44 pixels. Visual Design none none
CSS-028 2.5.8 Target Size (Minimum) (AA) A minimum height and width of 24 CSS pixels is provided for each interactive target that is not an inline link or control. Visual Design none none
CSS-029 2.5.8 Target Size (Minimum) (AA) For any control that is less than 24 by 24 CSS pixels, add padding so that the target area is at least 24 by 24 CSS pixels. Visual Design none none
CSS-030 2.5.8 Target Size (Minimum) (AA) Controls with the same functionality or destination are combined within a single target area that is at least 24 by 24 CSS pixels. User Experience (UX) Design Visual Design Front-End Development
ID / Status WCAG SC Task Primary Ownership Secondary Ownership Contributor
NAV-001 1.3.1 Info and Relationships (A) Active objects and other calls to action are visually identifiable as such. Visual Design none none
NAV-002 1.3.3 Sensory Characteristics (A) Instructions are conveyed through more than shape, size, position, or sound alone. Content Authoring User Experience (UX) Design none
NAV-003 1.4.1 Use of Color (A) Additional visual and/or textual cues are provided when color is used to convey information. User Experience (UX) Design Visual Design, Content Authoring none
NAV-004 2.2.1 Timing Adjustable (A) Users are notified when time limits are about to expire. User Experience (UX) Design Business Analysis none
NAV-005 2.2.1 Timing Adjustable (A) Options to extend, or even turn off time limits are provided. User Experience (UX) Design Business Analysis none
NAV-006 2.2.2 Pause, Stop, Hide (A) Users are given means to pause, stop or hide content that automatically updates. User Experience (UX) Design none none
NAV-007 2.2.4 Interruptions (AAA) Users are provided with means to turn off all updates, except in case of emergencies. User Experience (UX) Design none none
NAV-008 2.2.5 Re-authenticating (AAA) Users are provided with means to re-authenticate sessions without loss of data. User Experience (UX) Design none none
NAV-009 2.4.1 Bypass Blocks (A) Users can bypass blocks of content using skip links or similar mechanisms. User Experience (UX) Design none none
NAV-010 2.4.1 Bypass Blocks (A) Skip links (and similar mechanisms) for main content and navigation are provided at the most effective location in the interface (such as the very first tab stop). User Experience (UX) Design none none
NAV-011 2.4.1 Bypass Blocks (A) The functionality and expected destination of skip links and similar mechanisms is clearly defined. User Experience (UX) Design Content Authoring none
NAV-012 2.4.1 Bypass Blocks (A) Skip links and similar mechanisms point to the expected destination. Front-End Development User Experience (UX) Design none
NAV-013 2.4.3 Focus Order (A) All active elements receive focus in a logical and predictable order that is prescribed by the visual presentation. Front-End Development User Experience (UX) Design User Experience (UX), Design Visual Design
NAV-014 2.4.3 Focus Order (A) A logical and predictable focus order is defined for complex interactions. User Experience (UX) Design none none
NAV-015 2.4.3 Focus Order (A) Objects that are not actionable are not part of the tabbing order. Front-End Development User Experience (UX) Design none
NAV-016 2.4.3 Focus Order (A) Focus is sent back to the initiating point when modal dialogs and controls are dismissed. Front-End Development User Experience (UX) Design none
NAV-017 2.4.3 Focus Order (A) Event handlers do not unexpectedly send the focus somewhere else on the page. Front-End Development none none
NAV-018 2.4.4 Link Purpose (In Context) (A) Link text and alternate text for images, when used as links, describe the destination or purpose of the link. Content Authoring none none
NAV-019 2.4.4 Link Purpose (In Context) (A) Links are marked up using the anchor element and have a valid href attribute value (or use other equivalent means). Front-End Development none none
NAV-020 2.4.5 Multiple Ways (AA) Multiple mechanisms are provided for wayfinding, such as navigation menus, breadcrumbs, search features, site map, progress bar, steps, etc. User Experience (UX) Design none none
NAV-021 2.4.8 Location (AAA) Indications are provided to help users identify their current location within the site. User Experience (UX) Design Visual Design none
NAV-022 2.4.9 Link Purpose (Link Only) (AAA) The purpose of each link can be identified in its immediate context, or from the link text alone. Content Authoring User Experience (UX) Design none
NAV-023 2.4.10 Section Headings (AAA) Content is logically organized using section headings. Content Authoring User Experience (UX) Design Front-End Development
NAV-024 3.2.1 On Focus (A) Setting the focus to a new element doesn't automatically trigger a context change, such as content updates or the opening of new windows. User Experience (UX) Design Front-End Development none
NAV-025 3.2.2 On Input (A) Interacting with input controls or other equivalent elements doesn't automatically trigger a change of context, unless the user has been notified ahead of time. User Experience (UX) Design Front-End Development none
NAV-026 3.2.3 Consistent Navigation (AA) Navigation mechanisms are repeated consistently throughout the site or application in the same relative order. User Experience (UX) Design Visual Design none
NAV-027 3.2.4 Consistent Identification (AA) Navigational graphics and icons used throughout the site or application are designed to always serve the same function and or meaning. Visual Design User Experience (UX) Design none
NAV-028 3.2.4 Consistent Identification (AA) The accessible name of user interface components used across the site or application are defined consistently. Content Authoring User Experience (UX) Design none
NAV-029 3.2.4 Consistent Identification (AA) Users can consistently distinguish between links internal to a page and links going to different locations. Visual Design none none
NAV-030 3.2.5 Change on Request (AAA) Links that open new windows visually indicate they will do so. User Experience (UX) Design Visual Design none
NAV-031 3.2.5 Change on Request (AAA) Links that open new windows indicate they will do so, either as part of the link text, or using aria-label or equivalent means. Front-End Development Content Authoring none
NAV-032 3.2.6 Consistent Help (AAA) Help mechanisms are repeated consistently throughout the site or application in the same relative order. User Experience (UX) Design Visual Design none

Data Tables

ID / Status WCAG SC Task Primary Ownership Secondary Ownership Contributor
TAB-001 1.3.1 Info and Relationships (A) Tables are only to be used to lay out tabular information or data. Front-End Development User Experience (UX) Design none
TAB-002 1.3.1 Info and Relationships (A) Table row and/or column headers provide context for data within the table. User Experience (UX) Design none none
TAB-003 1.3.1 Info and Relationships (A) Data table structure is appropriate for the data being included. User Experience (UX) Design none none
TAB-004 1.3.1 Info and Relationships (A) Tabular data and corresponding header cells for that data are part of the same table. Front-End Development User Experience (UX) Design none
TAB-005 1.3.1 Info and Relationships (A) Header cells for rows are marked up using THEAD elements. Front-End Development none none
TAB-006 1.3.1 Info and Relationships (A) Header cells for columns are marked up using TH elements. Front-End Development none none
TAB-007 1.3.1 Info and Relationships (A) The relationship between table header rows and table header columns with data cells in simple data tables is provided through the SCOPE attributes. Front-End Development User Experience (UX) Design none
TAB-008 1.3.1 Info and Relationships (A) The relationship between table header rows and table header columns with data cells in complex data tables is provided through the HEADERS and ID attributes. Front-End Development User Experience (UX) Design none
TAB-009 1.3.1 Info and Relationships (A) Caption elements are used to associate caption information with data tables. Front-End Development none none
TAB-010 1.3.1 Info and Relationships (A) Large, complex data tables are broken into smaller, simpler data tables (when possible). User Experience (UX) Design Visual Design, Content Authoring none
TAB-011 1.3.1 Info and Relationships (A) Unrelated data is not included in the same data table. User Experience (UX) Design Content Authoring none
TAB-012 1.3.1 Info and Relationships (A) Tables are not used for layout purposes. Front-End Development none none
TAB-013 1.3.1 Info and Relationships (A) Tables are not used to layout lists. Front-End Development none none
TAB-014 1.3.1 Info and Relationships (A) Caption elements, aria-labelledby attributes or other equivalent means are used to explain the structure of data tables. Front-End Development none none
TAB-015 1.3.1 Info and Relationships (A) A meaningful description of the structure of data tables is provided. Content Authoring User Experience (UX) Design none
TAB-016 1.3.2 Meaningful Sequence (A) The programmatic order of the table content matches the intended reading order, so not to affect its meaning. Front-End Development User Experience (UX) Design none
TAB-017 2.4.6 Headings and Labels (AA) All data table header cells are identified. User Experience (UX) Design Front-End Development none

Animation and Movement

ID / Status WCAG SC Task Primary Ownership Secondary Ownership Contributor
ANM-001 1.2.1 Audio-only and Video-only (Prerecorded) (A) Text transcripts are provided for prerecorded audio-only files. Content Authoring User Experience (UX) Design none
ANM-002 1.2.1 Audio-only and Video-only (Prerecorded) (A) Text transcripts are provided for prerecorded video-only files. Content Authoring User Experience (UX) Design none
ANM-003 1.2.1 Audio-only and Video-only (Prerecorded) (A) Links to transcript files are provided in close proximity to the audio-only files. User Experience (UX) Design none none
ANM-004 1.2.1 Audio-only and Video-only (Prerecorded) (A) The relationship between multimedia files and their associated transcript is clearly communicated through content sequence or focus order. User Experience (UX) Design Front-End Development none
ANM-005 1.2.1 Audio-only and Video-only (Prerecorded) (A) Copy on the page identifies when video content has no sound. User Experience (UX) Design Content Authoring none
ANM-006 1.2.1 Audio-only and Video-only (Prerecorded) (A) When appropriate, further information about the multimedia file is provided in proximity to the multimedia file. User Experience (UX) Design none none
ANM-007 1.2.2 Captions (Prerecorded) (A) Synchronized captions are provided for all prerecorded video content. Content Authoring User Experience (UX) Design none
ANM-008 1.2.2 Captions (Prerecorded) (A) Captions do not skip dialogues or important sounds. Content Authoring none none
ANM-009 1.2.2 Captions (Prerecorded) (A) Multimedia player controls are provided to turn captions on or off. User Experience (UX) Design none none
ANM-010 1.2.3 Audio Description or Media Alternative (Prerecorded) (A) Text transcripts report all significant information from the audio track. Content Authoring none none
ANM-011 1.2.3 Audio Description or Media Alternative (Prerecorded) (A) Text transcripts or audio descriptions report all significant information from the visual track. Content Authoring none none
ANM-012 1.2.4 Captions (Live) (AA) Synchronized captions are provided for all live video content. Content Authoring none none
ANM-013 1.2.4 Captions (Live) (AA) Captions for live audio content are generated using real-time text transcription services. Content Authoring User Experience (UX) Design none
ANM-014 1.2.5 Audio Description (Prerecorded) (AA) Prerecorded videos have audio descriptions that captures all significant information from the visual track. Content Authoring none none
ANM-015 1.2.5 Audio Description (Prerecorded) (AA) Controls to toggle audio descriptions features are provided as part of the media player controls. User Experience (UX) Design none none
ANM-016 1.2.5 Audio Description (Prerecorded) (AA) Multimedia player controls are provided to access a version of the video with audio description. User Experience (UX) Design none none
ANM-017 1.2.6 Sign Language (Prerecorded) (AAA) Sign language interpretation is provided for all prerecorded audio content in synchronized media. Content Authoring User Experience (UX) Design none
ANM-018 1.2.7 Extended Audio Description (Prerecorded) (AAA) Extended audio description is provided for all prerecorded synchronized video content when pauses in foreground audio are insufficient to allow audio descriptions to convey the sense of the video. Content Authoring User Experience (UX) Design none
ANM-019 1.2.8 Media Alternative (Prerecorded) (AAA) Text alternatives are provided for all prerecorded audio and video files. Content Authoring User Experience (UX) Design none
ANM-020 1.2.8 Media Alternative (Prerecorded) (AAA) Brief descriptions summarizing multimedia content are provided in close proximity to the audio and video files. User Experience (UX) Design Content Authoring none
ANM-021 1.2.9 Audio-only (Live) (AAA) Live transcripts are provided for all audio content happening in real-time. Content Authoring User Experience (UX) Design none
ANM-022 1.4.2 Audio Control (A) Multimedia player controls are provided to turn sound on and off. User Experience (UX) Design none none
ANM-023 1.4.2 Audio Control (A) Volume controls for page-level multimedia files are independent from general computer audio controls. Front-End Development User Experience (UX) Design none
ANM-024 1.4.2 Audio Control (A) Volume controls for page-level multimedia files are visually located at the top of the page. User Experience (UX) Design none none
ANM-025 1.4.2 Audio Control (A) Audio content that automatically starts on page load lasts no longer than 3 seconds. Front-End Development User Experience (UX) Design none
ANM-026 1.4.2 Audio Control (A) Prerecorded or live video content is not set to auto-play. User Experience (UX) Design none none
ANM-027 1.4.7 Low or No Background Audio (AAA) Prerecorded audio-only background sounds can be controlled by the user. User Experience (UX) Design Front-End Development none
ANM-028 1.4.7 Low or No Background Audio (AAA) Prerecorded audio-only speeches contain no background sound, or if they do, must be at least 20 decibels lower than the foreground speech content. Content Authoring none none
ANM-029 2.1.1 Keyboard (A) Multimedia player controls can be fully operated using only the keyboard. Front-End Development User Experience (UX) Design none
ANM-030 2.2.2 Pause, Stop, Hide (A) Multimedia player controls are provided to pause or play the multimedia file. User Experience (UX) Design none none
ANM-031 2.2.3 No Timing (AAA) Timing is not an essential part of the event or activity presented by the content. User Experience (UX) Design Content Authoring Business Analysis
ANM-032 2.2.6 Timeouts (AAA) Users are warned that more than 20 hours of inactivity could lead to data loss. User Experience (UX) Design Content Authoring none
ANM-033 2.3.1 Three Flashes or Below Threshold (A) Content on the screen does not flash or blink more than three times in any one-second period, or the flash is below the general flash and red flash thresholds. Visual Design none none
ANM-034 2.3.2 Three Flashes (AAA) Content on the screen does not flash or blink at a rate that is higher than three times in any one-second period. Visual Design none none
ANM-035 2.3.3 Animation from Interactions (AAA) Animation features that create the illusion of movement are defined so that users can disable them. User Experience (UX) Design Front-End Developement none
ANM-036 2.3.3 Animation from Interactions (AAA) Animation features that create the illusion of movement support prefers-reduced-motion (or other equivalent means). Front-End Development User Experience (UX) Design none
ANM-037 4.1.2 Name, Role, Value (A) Information conveyed by multimedia player controls are programmatically announced through assistive technologies. Front-End Development User Experience (UX) Design

Static Content

ID / Status WCAG SC Task Primary Ownership Secondary Ownership Contributor
SCT-001 1.1.1 Non-text Content (A) Emoticons, emojis, ASCII art, and other non-markup language constructs are supported with equivalent text alternatives and conveyed to assistive technologies. User Experience (UX) Design Content Authoring Front-End Development
SCT-002 1.3.1 Info and Relationships (A) Emoticons, emojis, ASCII art, and other non-markup language constructs are not used as the only way to structure content or convey information. User Experience (UX) Design Front-End Development none
SCT-003 1.3.1 Info and Relationships (A) Proper markup is used to render emphasized, bolded text and other stylistic or presentational effects. Front-End Development none none
SCT-004 1.3.1 Info and Relationships (A) Proper markup is used to structure quotes, blockquotes and citations. Front-End Development Content Authoring none
SCT-005 1.3.1 Info and Relationships (A) Heading markup is only used for text which acts as a section heading. Front-End Development User Experience (UX) Design none
SCT-006 1.3.1 Info and Relationships (A) Heading markup is not used for formatting effects. Front-End Development none none
SCT-007 1.3.1 Info and Relationships (A) The headings used in a page provide a logical outline for the document. Content Authoring User Experience (UX) Design none
SCT-008 1.3.2 Meaningful Sequence (A) The intended reading order of the content remains logical when CSS and images are turned off. Front-End Development User Experience (UX) Design none
SCT-009 1.3.2 Meaningful Sequence (A) The source code order reflects the intended reading order of the document. Front-End Development User Experience (UX) Design none
SCT-010 1.3.3 Sensory Characteristics (A) Objects that rely on shape to be properly perceived are supported with additional text information. User Experience (UX) Design Visual Design Content Authoring
SCT-011 1.3.3 Sensory Characteristics (A) Objects that rely on size to be properly perceived are supported with additional text information. User Experience (UX) Design Visual Design Content Authoring
SCT-012 1.3.3 Sensory Characteristics (A) Objects that rely on visual location to be properly perceived are supported with additional text information. User Experience (UX) Design Visual Design Content Authoring
SCT-013 1.3.3 Sensory Characteristics (A) Objects that rely on orientation to be properly perceived are supported with additional text information. User Experience (UX) Design Visual Design Content Authoring
SCT-014 1.3.3 Sensory Characteristics (A) Objects that rely on sound to be properly perceived are supported with additional text information. User Experience (UX) Design Content Authoring none
SCT-015 1.4.5 Images of Text (AA) Mathematical formulas are marked up using MathML. Front-End Development Content Authoring none
SCT-016 1.4.8 Visual Presentation (AAA) Text content in design assets such as content blocks is left-aligned in left-to-right languages. Visual Design User Experience (UX) Design none
SCT-017 1.4.8 Visual Presentation (AAA) Fully justified text can easily be changed to ragged right text with a simple action. User Experience (UX) Design Front-End Development none
SCT-018 3.1.1 Language of Page (A) The primary language used in the document is properly identified using the lang attribute. Front-End Development none none
SCT-019 3.1.1 Language of Page (A) The language definition of the document uses the correct value for language and locale. Content Authoring none none
SCT-020 3.1.2 Language of Parts (AA) Content passages that differ from the default are identified with the correct value for language and locale. Content Authoring Front-End Development none
SCT-021 3.1.3 Unusual Words (AAA) Unusual words, phrases, and abbreviations are organized into a glossary. User Experience (UX) Design Content Authoring none
SCT-022 3.1.3 Unusual Words (AAA) Unusual words found in the content are linked to their definitions in a glossary. User Experience (UX) Design Content Authoring none
SCT-023 3.1.4 Abbreviations (AAA) Abbreviations are programmatically associated with their definition. Front-End Development none none
SCT-024 3.1.5 Reading Level (AAA) Content is written in plain language using everyday words, to help users with different literacy levels and access needs. Content Authoring none none
SCT-027 3.1.5 Reading Level (AAA) Ideas conveyed through text are supported with illustrations or other visuals. Visual Design User Experience (UX) Design, Content Authoring none
SCT-028 3.1.5 Reading Level (AAA) Content is displayed and structured in a way that makes it easier to read. User Experience (UX) Design Visual Design none
SCT-029 3.1.6 Pronunciation (AAA) Ambiguous words are supported by a mechanism that helps users identify their specific pronunciation. User Experience (UX) Design Front-End Development Content Authoring

Dynamic Interactions

ID / Status WCAG SC Task Primary Ownership Secondary Ownership Contributor
DYN-001 2.4.11 Focus Not Obscured (Minimum) (AA) Fixed-position content does not fully cover focused elements. User Experience (UX) Design Front-End Development Visual Design
DYN-002 2.4.12 Focus Not Obscured (Enhanced) (AA) Fixed-position content does not cover any part of focused elements. User Experience (UX) Design Front-End Development Visual Design
DYN-003 4.1.3 Status Messages (AA) Status messages are announced by assistive technologies without affecting the focus. User Experience (UX) Design Front-End Development none
DYN-004 4.1.3 Status Messages (AA) Status, toast, or similar messages are programmatically determined through WAI-ARIA roles or properties, so they can be presented to assistive technology users without receiving focus. Front-End Development User Experience (UX) Design none
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