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Components
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Workunits
- A workunit represents a grouping construct for a set of
contained activities
- A workunit can define a guard condition, to make these
activities conditional
- A workunit can express a repetition condition, to indicate
whether the activities should be repeated
- A workunit can be used for synchronization based the variables
used in the guard condition. If variables used in the condition are
not currently set, then the evaluation of the condition would
suspend until all the information was available.