Usability Concepts
Device Classes
- Abstract devices to reduce complexity for the programmer:
- No need to “learn” mobile devices (special markup, navigation style…).
- Trie to handle the specific requirements of mobile devices & voice
- Max. In/Output, Navigation style...
- Device classes are groups of devices that behave similar from a users / usability perspective.
Usability driven definition of device classes
Usability Metrics
- Usability models that programmers understand!
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